Okay, I'll create a 2nd tag for that one.
*********
"The condition code I suggested, I was suggestion you could add to your existing condition."
I see, after the initial 3 bars then, those conditions I want them to be ignored. Not colored.
Would it be in my draw command then that I state to only color 3 bars?
How can I cause it to stop coloring the 4th bar & more? I'm only stating bars 0, 1, and 2.
When I first saw the BackBrush I thought maybe that was how we would cause it to un-paint the others or something. (I know its background)
// Set 1 Strong Bull Case 3 Bar start of channel
if ((Close[2] > Open[2] /*condition to start setting BarBrush*/ )
&& (Close[1] > Open[1])
&& (Close[0] > Open[0])
&& (Close[2] > High[3])
&& (Close[1] > High[2])
&& (Close[0] > High[1])
&& (Low[1] > Low[2])
&& (Low[0] > Low[1])
&& BarBrushes[3] != Brushes.Aquamarine)
{
BarBrushes[0] = MyBrush;
BarBrushes[1] = MyBrush;
BarBrushes[2] = MyBrush;
}

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