Current Setup Logic:
If (entryCondition == correct)
EnterLong/Short
The issue I run into is if the entryCondition turns False and the order hasn't filled yet, it will cancel the order. That's a nice feature to have as default, but how to I override that.
New Setup:
If (entryCondition == Correct)
EnterLong/Short and hold for X bars/time to try and get the fill.
I'm just not sure what kind of logic I would need to bypass the default behavior of canceling the order when entryCondition turns false.
Any help would be fantastic.
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