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    64 Brushes

    I have created an indicator that deals with 64 Brushes.
    That's a lot !

    Actually I am using OnRenderTargetChanged() method to convert WPF brush to SharpDx.Direct2D1.Brush.

    Does that make sense or is it too many brushes conversion which could affect performance ?

    Is there a better way to deal with this ?

    Thank you

    #2
    Hello blar58,

    The maximum number of brush objects you can create is 65,535.

    The less you have the better the performance.

    Is each one of these brushes a different color?
    If so, there really isn't any way around that.

    If they are the same colors, you would only really need one brush per color.

    But if you creating/recreating the dx brush in OnRenderTargetChanged and you are not creating any new objects in OnRender(), then this would be the most efficient way to get the best performance.
    Chelsea B.NinjaTrader Customer Service

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