Announcement

Collapse
No announcement yet.

Partner 728x90

Collapse

Advantage of OnRenderTargetChanged over OnRender

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Advantage of OnRenderTargetChanged over OnRender

    What is the advantage to use OnRenderTargetChanged() for i.e. creating/disposing the disposable elements (i.e. brushes, layaouts ,etc..)

    If we only use those objects in OnRender, cant we just create those object in the beggining part of OnRender and dispose them in the bottom part of OnRender? like:

    Code:
    protected override void OnRender(....)
    {
         var MyDxBrush = MyBrush.ToDxBrush(RenderTarget);
        ...
        ...
        ...
        ...
       MyDxBrush.Dispose();
    }

    what is the advantage of one over another?

    #2
    Hello TazoTodua,

    The main advantage would be that you perform the creation process many fewer times. OnRender is called very frequently so if you have a large number of resources it could be more efficient to create them less.

    I look forward to being of further assistance.

    Comment

    Latest Posts

    Collapse

    Topics Statistics Last Post
    Started by CarlTrading, 03-31-2026, 09:41 PM
    1 response
    80 views
    1 like
    Last Post NinjaTrader_ChelseaB  
    Started by CarlTrading, 04-01-2026, 02:41 AM
    0 responses
    40 views
    0 likes
    Last Post CarlTrading  
    Started by CaptainJack, 03-31-2026, 11:44 PM
    0 responses
    63 views
    2 likes
    Last Post CaptainJack  
    Started by CarlTrading, 03-30-2026, 11:51 AM
    0 responses
    63 views
    0 likes
    Last Post CarlTrading  
    Started by CarlTrading, 03-30-2026, 11:48 AM
    0 responses
    54 views
    0 likes
    Last Post CarlTrading  
    Working...
    X