else if (Instrument.MasterInstrument.Name == "NQ" || Instrument.MasterInstrument.Name == "MNQ") { Quantity1 = 3; Quantity2 = 1; Quantity3 = 1; Quantity4 = 1; } else if (Instrument.MasterInstrument.Name == "ES" || Instrument.MasterInstrument.Name == "MES") { Quantity1 = 4; Quantity2 = 2; Quantity3 = 1; Quantity4 = 1; }
protected override void OnStateChange() { Print(State); if (State == State.SetDefaults) { .... } else if (State == State.Configure) { .... } else if (State == State.DataLoaded) { Quantity1 = 1; Quantity2 = 1; Quantity3 = 1; Quantity4 = 1; } else if (Instrument.MasterInstrument.Name == "NQ" || Instrument.MasterInstrument.Name == "MNQ") { Quantity1 = 3; Quantity2 = 1; Quantity3 = 1; Quantity4 = 1; } else if (Instrument.MasterInstrument.Name == "ES" || Instrument.MasterInstrument.Name == "MES") { Quantity1 = 4; Quantity2 = 2; Quantity3 = 1; Quantity4 = 1; } }
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