else if (Instrument.MasterInstrument.Name == "NQ" || Instrument.MasterInstrument.Name == "MNQ")
{
Quantity1 = 3;
Quantity2 = 1;
Quantity3 = 1;
Quantity4 = 1;
}
else if (Instrument.MasterInstrument.Name == "ES" || Instrument.MasterInstrument.Name == "MES")
{
Quantity1 = 4;
Quantity2 = 2;
Quantity3 = 1;
Quantity4 = 1;
}
protected override void OnStateChange()
{
Print(State);
if (State == State.SetDefaults)
{
....
}
else if (State == State.Configure)
{
....
}
else if (State == State.DataLoaded)
{
Quantity1 = 1;
Quantity2 = 1;
Quantity3 = 1;
Quantity4 = 1;
}
else if (Instrument.MasterInstrument.Name == "NQ" || Instrument.MasterInstrument.Name == "MNQ")
{
Quantity1 = 3;
Quantity2 = 1;
Quantity3 = 1;
Quantity4 = 1;
}
else if (Instrument.MasterInstrument.Name == "ES" || Instrument.MasterInstrument.Name == "MES")
{
Quantity1 = 4;
Quantity2 = 2;
Quantity3 = 1;
Quantity4 = 1;
}
}

Comment