Do you think this is the appropriate solution? Any other ideas how to avoid chop?
// Set 1
if (CrossAbove(SqueezeMomentumIndicator1.SqueezeDef, SqueezeMomentumIndicator1.IsSqueezes, 1))
{
EnterLong(Convert.ToInt32(DefaultQuantity), "");
}
// Set 2
if (CrossBelow(SqueezeMomentumIndicator1.SqueezeDef, SqueezeMomentumIndicator1.IsSqueezes, 1))
{
ExitLong(Convert.ToInt32(DefaultQuantity), "", "");
}

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