protected override void OnBarUpdate()
{
Print("0");
if (CurrentBar < BarsRequiredToTrade)
Print("Bars Required to trade not met");
return;
Print("1");
if (State == State.Historical)
Print("State is historical");
return;
Print("2");
// More code below....
}
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Is OnBarUpdate not executing additional code?
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Is OnBarUpdate not executing additional code?
I'm trying to run the strategy with live data with the Sim101 account, but I can't seem to get Print("1") or anything below it to print. I see Print("Bars Required to trade not met") when I first enable the strategy, but all I see is it print zero over and over again without ever seeing it print 1. Is there something else I need to enable for live data? Everything seems to work fine when backtesting and market replay.
Code:Tags: None
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Disregard this question. I created a new class with a new name and started copying the code over. For some reason it worked for the new class.
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Glad you have it working ... but for future reference, the following slightly modified code (note the "<<<<" comments) is what will make your original effort work as expected:
Thanks.Code:protected override void OnBarUpdate() { Print("0"); if (CurrentBar < BarsRequiredToTrade) { // <<<<<<<<<<<<<<<< Print("Bars Required to trade not met"); return; } // <<<<<<<<<<<<<<<< Print("1"); if (State == State.Historical) { // <<<<<<<<<<<<<<<< Print("State is historical"); return; } // <<<<<<<<<<<<<<<< Print("2"); // More code below.... }
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