I have run into a strange situation and clearly there's something I am missing here.
I am using the following code construct inside OnRender():
OnRender()
{
// some code
Action<int> paintString = (barIndex) =>
{
TriggerCustomEvent(o =>
{
// some code
RenderTarget.DrawTextLayout(...);
}, null);
};
// some code
paintString(0);
}

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