protected override void OnStateChange()
{
if (State == State.Configure)
{
AddDataSeries(BarsPeriodType.Tick, 1);
}
else if (State == State.DataLoaded)
{
mySeries = new Series<double>(this);
}
}
protected override void OnBarUpdate()
{
if (CurrentBars[BarsInProgress] <= 1)
return;
if (BarsInProgress == 1)
mySeries[0] = 1;
}

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