I am still getting errors but it's been a long day and I think I am making simple mistakes. Can't see wood for trees.
Will revisit this tomorrow when I am fresh.
myBrushSeries = new Series<System.Windows.Media.SolidColorBrush>(this);
if(Close[0] >= Open[0])
{
myBrushSeries[0] = Brushes.ForestGreen;// #FF008B8B
}
else if(Close[0] < Open[0])
{
myBrushSeries[0] = Brushes.Crimson;
}
else
myBrushSeries[0] = Brushes.Blue;
// in OnTargetChange I am using
if(greenDXBrush != null)
greenDXBrush.Dispose();
if(RenderTarget != null)
greenDXBrush = Brushes.ForestGreen.ToDxBrush(RenderTarget);
if(redDXBrush != null)
redDXBrush.Dispose();
if(RenderTarget != null)
redDXBrush = Brushes.Crimson.ToDxBrush(RenderTarget);
//In On Render
n = (int)RHS_Font.TextFormatHeight;
if(myBrushSeries[0] == Brushes.ForestGreen)
dxBrush = greenDXBrush;
if(myBrushSeries[0] == Brushes.Crimson)
dxBrush = redDXBrush;
TextLayout RHS1 = new TextLayout(Globals.DirectWriteFactory,volone,,
RHS_Font.ToDirectWriteTextFormat(), 130, 25);
XPosition = chartControl.CanvasRight-(float)(RHS0.Metrics.Width*1.5);
SharpDX.Vector2 StartLive1 = new SharpDX.Vector2(XPosition, ChartPanel.Y+n);
RenderTarget.DrawTextLayout(StartLive1,RHS1,dxBrush);
//Two ways to get the brushColor - brushcolour works, myBrushSeries doesn't change
private Series<System.Windows.Media.SolidColorBrush> myBrushSeries;
private System.Windows.Media.SolidColorBrush brushColour; // used to determine the color of the brush conditionally
if(Close[0] >= Open[0])
{
BarState = 1;
UpVolume[0] = Volume[0];
DownVolume.Reset();
myBrushSeries[0] = Brushes.ForestGreen;// #FF008B8B
//brushColour = Brushes.ForestGreen;
}
else if(Close[0] < Open[0])
{
BarState = -1;
DownVolume[0] = Volume[0];
UpVolume.Reset();
myBrushSeries[0] = Brushes.Crimson;
//brushColour = Brushes.Crimson;// a NON series Brush works just fine
Print("OBU Brush "+(myBrushSeries[0].ToString());// here the color is changing correctly with either brushColor or myBrushSeries[0]
}
#region OnRender
public override void OnRenderTargetChanged()
{
{
// if(myBrushSeries[0] != null)//memory error
{
if(greenDXBrush != null)
greenDXBrush.Dispose();
if(RenderTarget != null)
greenDXBrush = Brushes.ForestGreen.ToDxBrush(RenderTarget);
//printing mybrushseries[0] here causes null ref error
if(redDXBrush != null)
redDXBrush.Dispose();
if(RenderTarget != null)
redDXBrush = Brushes.Crimson.ToDxBrush(RenderTarget);
if(whiteDXBrush != null)
whiteDXBrush.Dispose();
if(RenderTarget != null)
whiteDXBrush = Brushes.White.ToDxBrush(RenderTarget);
}
}
}
protected override void OnRender(ChartControl chartControl, ChartScale chartScale)
{
base.OnRender(chartControl, chartScale);
n = (int)RHS_Font.TextFormatHeight;
SharpDX.Direct2D1.AntialiasMode oldAntialiasMode = RenderTarget.AntialiasMode;
RenderTarget.AntialiasMode = SharpDX.Direct2D1.AntialiasMode.PerPrimitive;
// with this I simply get the last color added( white in this case) - if I use brushColor instead of the series the color changes correctly as in OnBarUpdate
if(myBrushSeries[0] == Brushes.ForestGreen)
dxBrush = greenDXBrush;
if(myBrushSeries[0] == Brushes.Crimson)
dxBrush = redDXBrush;
if(myBrushSeries[0] == Brushes.White)
dxBrush = whiteDXBrush;
Print("On Render "myBrushSeries[0].ToString()) + " ");
TextLayout RHS0 = new TextLayout(Globals.DirectWriteFactory,volzero,//livetext.ToString(),
RHS_Font.ToDirectWriteTextFormat(), 130, 25);// 15 is font size, 60 is text width
XPosition = chartControl.CanvasRight-(float)(RHS0.Metrics.Width*1.5);//-3
SharpDX.Vector2 StartLive0 = new SharpDX.Vector2(XPosition, ChartPanel.Y + n * 1);
RenderTarget.DrawTextLayout(StartLive0,RHS0, dxBrush);
#endregion
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