region Using declarations
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Xml.Serialization;
using NinjaTrader.Cbi;
using NinjaTrader.Gui;
using NinjaTrader.Gui.Chart;
using NinjaTrader.Gui.SuperDom;
using NinjaTrader.Gui.Tools;
using NinjaTrader.Data;
using NinjaTrader.NinjaScript;
using NinjaTrader.Core.FloatingPoint;
using NinjaTrader.NinjaScript.DrawingTools;
#endregion
//This namespace holds Indicators in this folder and is required. Do not change it.
namespace NinjaTrader.NinjaScript.Indicators
{
public class BeniFractals : Indicator
{
private double fracPriceUp = double.NaN;
private double fracPriceDown = double.NaN;
protected override void OnStateChange()
{
if (State == State.SetDefaults)
{
Name = "Harko Fractals";
AddPlot(Brushes.Green, "Up Fractal");
AddPlot(Brushes.Red, "Down Fractal");
AddPlot(Brushes.Green, "Up Fractal Price");
AddPlot(Brushes.Red, "Down Fractal Price");
}
}
protected override void OnBarUpdate()
{
double candleMax = Math.Max(Open[0], Close[0]);
double candleMin = Math.Min(Open[0], Close[0]);
bool candleIsGreen = Close[0] >= Open[0];
bool candleIsRed = Close[0] < Open[0];
// Fractal One
bool fracOneIsUp = candleIsGreen && Low[1] > High[2] && High[1] > High[2] && Low[0] < High[1];
bool fracOneIsDown = candleIsRed && High[1] < Low[2] && Low[1] < Low[2] && High[0] > Low[1];
// Fractal Two
bool fracTwoIsUp = candleIsGreen && Low[1] > High[3] && Low[2] > High[3] && High[1] > High[3] && Low[0] < High[1] && Low[0] < High[2];
bool fracTwoIsDown = candleIsRed && High[1] < Low[3] && High[2] < Low[3] && Low[1] < Low[3] && High[0] > Low[1] && High[0] > Low[2];
bool fracIsUp = fracOneIsUp || fracTwoIsUp;
bool fracIsDown = fracOneIsDown || fracTwoIsDown;
fracPriceUp = fracIsUp ? (fracOneIsUp ? High[1] : High[3]) : fracPriceUp;
fracPriceDown = fracIsDown ? (fracOneIsDown ? Low[1] : Low[3]) : fracPriceDown;
Values[0][0] = fracIsUp ? High[0] : double.NaN;
Values[1][0] = fracIsDown ? Low[0] : double.NaN;
Values[2][0] = fracPriceUp;
Values[3][0] = fracPriceDown;
}
}
}
region NinjaScript generated code. Neither change nor remove.
namespace NinjaTrader.NinjaScript.Indicators
{
public partial class Indicator : NinjaTrader.Gui.NinjaScript.IndicatorRenderBase
{
private BeniFractals[] cacheBeniFractals;
public BeniFractals BeniFractals()
{
return BeniFractals(Input);
}
public BeniFractals BeniFractals(ISeries<double> input)
{
if (cacheBeniFractals != null)
for (int idx = 0; idx < cacheBeniFractals.Length; idx++)
if (cacheBeniFractals[idx] != null && cacheBeniFractals[idx].EqualsInput(input))
return cacheBeniFractals[idx];
return CacheIndicator<BeniFractals>(new BeniFractals(), input, ref cacheBeniFractals);
}
}
}
namespace NinjaTrader.NinjaScript.MarketAnalyzerColumns
{
public partial class MarketAnalyzerColumn : MarketAnalyzerColumnBase
{
public Indicators.BeniFractals BeniFractals()
{
return indicator.BeniFractals(Input);
}
public Indicators.BeniFractals BeniFractals(ISeries<double> input )
{
return indicator.BeniFractals(input);
}
}
}
namespace NinjaTrader.NinjaScript.Strategies
{
public partial class Strategy : NinjaTrader.Gui.NinjaScript.StrategyRenderBase
{
public Indicators.BeniFractals BeniFractals()
{
return indicator.BeniFractals(Input);
}
public Indicators.BeniFractals BeniFractals(ISeries<double> input )
{
return indicator.BeniFractals(input);
}
}
}
#endregion
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