If I have made any errors please let me know but it worked ok all day yesterday.
in OnstateChange Set Defaults
Gradient_Mixer_Colour = Brushes.DodgerBlue;
SharpDX.Color sharpColor = new SharpDX.Color(Gradient_Mixer_Colour.Color.R,Gradient_Mixer_Colour.Color.G,Gradient_Mixer_Colour.Color.B);
new SharpDX.Direct2D1.GradientStopCollection(RenderTarget, new SharpDX.Direct2D1.GradientStop[]
{
new SharpDX.Direct2D1. GradientStop()
{
Color = sharpColor,
Position = 0,
},
new SharpDX.Direct2D1. GradientStop()
{
Color = SharpDX.Color.AntiqueWhite,
Position = 1,
}
}));
[XmlIgnore]
[Display(GroupName = "Gradient Colour", Order = 1, Name = "Flash Gradient Shading", Description = "Mix Colour for Gradient. Base is white")]
public SolidColorBrush Gradient_Mixer_Colour { get; set; } // brush selection set by user in UI
[Browsable(false)]
public string gradient_Mixer_Colour // string used to serialize selection set by user in UI
{
get { return Serialize.BrushToString(Gradient_Mixer_Colour); }
set {if (Gradient_Mixer_Colour != null)
{
if (Gradient_Mixer_Colour.IsFrozen)
Gradient_Mixer_Colour = Gradient_Mixer_Colour.Clone();
Gradient_Mixer_Colour.Freeze();
}
}

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