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Draw an arrow as signal
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Link below is the coding to draw arrow :
Basically, you have to make a condition for it to draw. For example :
** Remember to plus CurrentBarCode:if (Condition here) Draw.ArrowUp(this, "tag1 " + CurrentBar, true, 0, Low[0] - TickSize, Brushes.Red);
From your picture, it must be have condition for it to draw the region.
Make you just put the draw arrow function inside there function.
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Hello Rosario,
Thanks for your post.
You would need to devise some logic to create the situation you have. The situation is that you have a variable length of background drawing.
One approach to this would be to create an int variable to use as a counter. When you do NOT have the condition to draw the background you would set the counter to 0. When you do have the condition to draw the background you increment the counter. When the counter is 1, you draw the arrow.
if (some condition to draw the background)
{
BackBrush =...
myCounter++; // increment counter
if (myCounter == 1)
{
Draw.arrow....
}
}
else
{
myCounter = 0; // reset the counter if NOT drawing the background
}
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Hello, Paul
Thanks for your reply. Attached file. It works ok.
Sincerely,Attached Files
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