If I use this code it runs every bar.
protected override void OnBarUpdate()
{
if (CurrentBar % 10 == 0) ;
{
if (State == State.Realtime)
{
Print("THIS IS PRINTING UNDER ON BAR UPDATE...");
}
}
}
If I use this code after 'else if (State == State.Configured)...
else if (State == State.Realtime)
{
if(CurrentBar % 10 == 0)
{
Print("THIS IS PRINTING UNDER STATE.REALTIME.");
}
}
What am I missing?

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