if (BarsInProgress == 0)
{
// Do something
}
if (BarsInProgress == 1)
{
// Do something
}
public class WhichIndicatorCalls : Indicator
{
coolGuestIndicator GUEST1 = null;
anotherCoolGuestIndicator GUEST2 = null;
protected override void OnStateChange()
{
if (State == State.SetDefaults)
{
Description = @"Enter the description for your new custom Indicator here.";
Name = "WhichIndicatorCalls";
Calculate = Calculate.OnEachTick;
}
else if (State == State.DataLoaded)
{
GUEST1 = coolGuestIndicator("foo");
GUEST2 = anotherCoolGuestIndicator("bar");
}
}
protected override void OnBarUpdate()
{
if (CurrentBar < 0)return;
//Is there a way to listen for update events from GUEST1 or GUEST2?
if(GUEST1){
//do stuff here in the Hosting indicator for GUEST1
}
if(GUEST2){
//do stuff here in the Hosting indicator for GUEST2
}
}
}

Comment