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NinjaScript 7 vs NinjaScript 8

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    NinjaScript 7 vs NinjaScript 8

    Is protected override void OnStateChange() in NinjaScript 8
    the same as protected override void Initialize() in NinjaScript 7?
    Is there a dictionary or guide of translation between NinjaScript 7 to NinjaScript 8?
    Thanks

    #2
    Hello designer01,

    Thank you for your post.

    As this post is in regards to NinjaScript development, I have moved it to a more appropriate forum.

    It's a little different - OnStateChange() really replaces Initialize(), OnStartUp(), and OnTermination(). It is guaranteed to be called for every change in State of the object. It is from this method you can monitor the progression of the object throughout its lifetime in order to setup various resources, set properties, or take action the moment State has changed.

    We do have a Code Breaking Changes page of our help guide that goes over this:



    Please let us know if we may be of further assistance to you.

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