2. I have an indicator with a custom OnRender() and uses the builtin BrushSeries (i.e. BackBrushes, ...). If I set the RenderTarget on the series and call GetDxBrush(), does that brush need to be Disposed?
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Brush questions
1. If a user changes an indicator Brush input using a hex string like #8f00ff00 (vs selecting built in brush), does NinjaTrader freeze that brush, or is it the responsibility of the indicator to do the freeze in State.Configure?
2. I have an indicator with a custom OnRender() and uses the builtin BrushSeries (i.e. BackBrushes, ...). If I set the RenderTarget on the series and call GetDxBrush(), does that brush need to be Disposed?Tags: None
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This link might be helpful (working with brushes).. but yes, freeze that brush...Originally posted by aslane View Post1. If a user changes an indicator Brush input using a hex string like #8f00ff00 (vs selecting built in brush), does NinjaTrader freeze that brush, or is it the responsibility of the indicator to do the freeze in State.Configure?
2. I have an indicator with a custom OnRender() and uses the builtin BrushSeries (i.e. BackBrushes, ...). If I set the RenderTarget on the series and call GetDxBrush(), does that brush need to be Disposed?
Specifically the section devoted to Understanding Custom Brushes..
I've never used GetDxBrush().. and without seeing your specific code, I'd be guessing..
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Thanks, aware of reference. I always freeze brushes I create, just thought this was kind of an edge case. If you have to freeze in this case, then you ALWAYS have to freeze any non-standard brush input because you don't know what the user will do. This is fine, but I have not done so for inputs in the past.
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