protected override void Initialize()
{
CalculateOnBarClose = true;
TraceOrders = true;
EntriesPerDirection = 3;
EntryHandling = EntryHandling.UniqueEntries;
}
protected override void OnBarUpdate()
{
entryOrder = EnterLongLimit(0,true,2, Close[1] , "Enter Long");
EnterLongLimit(0,true,1, Close[1] , "Enter Long Trail");
}

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