However, I will show the use-code in blocks instead of blockless statements. So this is how you would use them then:
if(//Trix crossover)
{
if (entryOrder1 == null)
{
entryOrder1 = EnterLong(entry1ParamList[]);
//any other code, like drawing some marker etc., goes here
}
else if (entryOrder2 == null)
{
entryOrder2 = EnterLong(entry2ParamList[]);
//any other code, like drawing some marker etc., goes here
}
else if (entryOrder3 == null)
{
entryOrder3 = EnterLong(entry3ParamList[]);
//any other code, like drawing some marker etc., goes here
}
//etc
}

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