protected override void OnBarUpdate()
{
if (BarsInProgress == 1)
{
if (CCI(BarsArray[1],input1)[0]>100)
{
BarUp.Set(CCI(BarsArray[1],input1)[0]);
}
else if (CCI(BarsArray[1],input1)[0]<-10)
{
BarDown.Set(CCI(BarsArray[1],input1)[0]);
}
else
{
BarMiddle.Set(CCI(BarsArray[1],input1)[0]);
}
}
}
protected override void OnBarUpdate()
{
if (CurrentBars[0] <= input1 || CurrentBars[1] <= input1 || BarsInProgress != 0)
return;
if (BarsInProgress == 1)
{
if (CCI(BarsArray[1],input1)[0]>100)
{
BarUp.Set(CCI(BarsArray[1],input1)[0]);
}
else if (CCI(BarsArray[1],input1)[0]<-10)
{
BarDown.Set(CCI(BarsArray[1],input1)[0]);
}
else
{
BarMiddle.Set(CCI(BarsArray[1],input1)[0]);
}
}
}

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