Descriptions:
If a rally is powerful enough to form three consecutive up blocks, then prices must fall below the lowest point of the last three up blocks before a new down block is drawn. If a selloff is powerful enough to form three consecutive down blocks, then prices must rise above the highest point of the last three down blocks before a new up block is drawn.
Easy Language code:
Type : PaintBar, Name : Three-Line Break Chart Variables:
FUBarHigh(0),
FUBarLow(0),
SUBarHigh(0),
SUBarLow(0),
TUBarHigh(0),
TUBarLow(0),
FLBarHigh(0),
FLBarLow(0),
SLBarHigh(0),
SLBarLow(0),
TLBarHigh(0),
TLBarLow(0),
UpCount(0),
DownCount(0),
UpNew(0),
DnNew(0),
UpRev(0),
DnRev(0),
PlotHigh(0),
PlotLow(0),
Color(0);
If Close > UpNew Then Begin
If DownCount < 3 Then Begin
If UpCount = 0 Then Begin
UpCount = UpCount + 1;
DownCount = 0;
FUBarHigh = Close;
FUBarLow = UpNew;
SUBarHigh = 0;
SUBarLow = 0;
TUBarHigh = 0;
TUBarLow = 0;
FLBarHigh = 0;
FLBarLow = 0;
SLBarHigh = 0;
SLBarLow = 0;
TLBarHigh = 0;
TLBarLow = 0;
UpNew = FUBarHigh;
DnNew = FUBarLow;
PlotHigh = FUBarHigh;
PlotLow = FUBarLow;
Color = 7;
End;
If UpCount = 1 Then
If Close > UpNew Then Begin
UpCount = UpCount + 1;
SUBarHigh = Close;
SUBarLow = FUBarHigh;
UpNew = SUBarHigh;
DnNew = SUBarLow;
PlotHigh = SUBarHigh;
PlotLow = SUBarLow;
Color = 8;
End;
If UpCount = 2 Then
If Close > UpNew Then Begin
UpCount = UpCount + 1;
TUBarHigh = Close;
TUBarLow = SUBarHigh;
UpNew = TUBarHigh;
DnNew = TUBarLow;
PlotHigh = TUBarHigh;
PlotLow = TUBarLow;
Color = 7;
End;
If UpCount = 3 Then
If Close > UpNew Then Begin
FUBarHigh = SUBarHigh;
FUBarLow = SUBarLow;
SUBarHigh = TUBarHigh;
SUBarLow = TUBarLow;
TUBarHigh = Close;
TUBarLow = SUBarHigh;
UpNew = TUBarHigh;
DnNew = TUBarLow;
PlotHigh = TUBarHigh;
PlotLow = TUBarLow;
If Color = 7 Then
Color = 8
Else
Color = 7;
End;
End;
If DownCount = 3 Then Begin
UpRev = FLBarHigh;
If Close > UpRev Then Begin
UpCount = UpCount + 1;
DownCount = 0;
FUBarHigh = Close;
FUBarLow = TLBarHigh;
SUBarHigh = 0;
SUBarLow = 0;
TUBarHigh = 0;
TUBarLow = 0;
FLBarHigh = 0;
FLBarLow = 0;
SLBarHigh = 0;
SLBarLow = 0;
TLBarHigh = 0;
TLBarLow = 0;
UpNew = FUBarHigh;
DnNew = FUBarLow;
PlotHigh = FUBarHigh;
PlotLow = FUBarLow;
Color = 7;
End;
End;
End;
If Close < DnNew Then Begin
If UpCount < 3 Then Begin
If DownCount = 0 Then Begin
DownCount = DownCount + 1;
UpCount = 0;
FLBarHigh = DnNew;
FLBarLow = Close;
SLBarHigh = 0;
SLBarLow = 0;
TLBarHigh = 0;
TLBarLow = 0;
FUBarHigh = 0;
FUBarLow = 0;
SUBarHigh = 0;
SUBarLow = 0;
TUBarHigh = 0;
TUBarLow = 0;
UpNew = FLBarHigh;
DnNew = FLBarLow;
PlotHigh = FLBarHigh;
PlotLow = FLBarLow;
Color = 6;
End;
If DownCount = 1 Then
If Close < DnNew Then Begin
DownCount = DownCount + 1;
SLBarHigh = FLBarLow;
SLBarLow = Close;
UpNew = SLBarHigh;
DnNew = SLBarLow;
PlotHigh = SLBarHigh;
PlotLow = SLbarLow;
Color = 5;
End;
If DownCount = 2 Then
If Close < DnNew Then Begin
DownCount = DownCount + 1;
TLBarHigh = SLBarLow;
TLBarLow = Close;
UpNew = TLBarHigh;
DnNew = TLBarLow;
PlotHigh = TLBarHigh;
PlotLow = TLBarLow;
Color = 6;
End;
If DownCount = 3 Then
If Close < DnNew Then Begin
FLBarHigh = SLBarHigh;
FLBarLow = SLBarLow;
SLBarHigh = TLBarHigh;
SLBarLow = TLBarLow;
TLBarHigh = SLBarLow;
TLBarLow = Close;
UpNew = TLBarHigh;
DnNew = TLBarLow;
PlotHigh = TLBarHigh;
PlotLow = TLBarLow;
If Color = 6 Then
Color = 5
Else
Color = 6;
End;
End;
If UpCount = 3 Then Begin
DnRev = FUBarLow;
If Close < DnRev Then Begin
DownCount = DownCount + 1;
UpCount = 0;
FLBarHigh = TUBarLow;
FLBarLow = Close;
SLBarHigh = 0;
SLBarLow = 0;
TLBarHigh = 0;
TLBarLow = 0;
FUBarHigh = 0;
FUBarLow = 0;
SUBarHigh = 0;
SUBarLow = 0;
TUBarHigh = 0;
TUBarLow = 0;
UpNew = FLBarHigh;
DnNew = FLBarLow;
PlotHigh = FLBarHigh;
PlotLow = FLBarLow;
Color = 6;
End;
End;
End; Plot1(PlotHigh,"High Bar",Color);
Plot2(PlotLow,"Low Bar",Color);[FONT=Arial]
[/FONT]

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