It is valid C#, and it makes the source much more readable -- a longer description can be kept on screen, rather than having to be one long line.
I had noticed that other indicators do have their descriptions as one long line, and I wondered why. Now I know -- they are working around a bug.
Another point -- I stumbled into this and never realized the problem it causes (failure to regenerate the code at the bottom). I tested it by seeing that the description was all there in the indicators dialog, and it looked fine to me.
Something silently failing is Not Good, especially when it is Magic that we are not supposed to concern ourselves with anyway. Given all of the hassle documented in this thread, it would be Really Swell if the system gave a warning when it is unable to regenerate the code at the bottom. Please report a Request For Enhancement (or bug report, if you prefer) that it needs to do so.
--EV

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