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OnBarUpdate triggered by historical bars when starting strategy

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    OnBarUpdate triggered by historical bars when starting strategy

    When I start a strategy, OnBarUpdate gets triggered by historical bars. I have some heavy computation in OnBarUpdate, so when I start the strategy, NT hogs my CPU.

    Is there a way to prevent this?

    Is there a way to differentiate if it's triggered by historical bars or "live" bars?

    #2
    Try
    Code:
    if (Historical)
        return;

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