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How to change tag in loop with drawing object

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    How to change tag in loop with drawing object

    Hi everyone

    This one is quite beyond me:

    I have a loop, roughly as below:
    Code:
    for (int i = 1; i <= LoopLength; i++)
            {    
            if(zseries[i] < zseries[i - 1])
            DrawDiamond([B]"[COLOR=Blue]tag[/COLOR]",[/B] false, ( (int) yseries[i] + 1 ), zseries[i], Color.Red);
            }
    This loop works (if I substitute integers for the 'i's, it works a treat) except that I have no idea how to change the tag name for each run of the loop. (If the tag name remains the same, the method fails.)

    Is there a way of doing this? Maybe it's simply impossible but I'd be very grateful if anyone could give me a pointer if it is possible.

    Thanks in advance.

    #2
    i.ToString()?
    eDanny
    NinjaTrader Ecosystem Vendor - Integrity Traders

    Comment


      #3
      Thanks, Danny. That's exactly what I was looking for.

      Comment

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